

There’s little to break up the monotony, other than calling in your dog – Dogmatix – to bite a Roman’s bum. What was the problem, did they have the wrong ear flaps or something? What’s the point of collecting collectables if the game world and its inhabitants render them entirely pointless.Ĭombat doesn’t fare much better and is a tedious case of smashing one button repeatedly as you punch through hordes of your foes. I tried the challenge something like nine times before managing it, on each attempt grinding my teeth with the knowledge that I already had seven thousand helmets but for some reason the NPC wouldn’t accept those helmets as payment. Why did he want two thousand bonce protectors? Who knows. This same NPC then taunted me with the fact he had an item that I would require to progress any further and – surprise, surprise – he’d only give it up in return for all those helmets. A smug NPC demanded that I collect two thousand helmets whilst hurtling down from the peak, despite the clunky controls rendering this fairly impossible. Take one activity that required Asterix and Obelix to ski down a precarious snow coated mountain.

Even more aggravating are the stupid and frustrating challenges you must overcome that require you to collect a huge amount of helmets – even though you already have a huge amount of helmets. You’re meant to be able to use the helmets to buy items and power-ups from the in-game shop but there’s so few products on offer that you’ll struggle to spend your ill gotten gains. Worse still is the lack of a motivational reason to go collectable hunting. There’s no sense of accomplishment in finding a particularly well-hidden collectable as you’re literally tripping over the things. Every level is suffused with crates to smash, rendering it a tedious and repetitive activity. It’s a wonder they even ever had time to build any temples with all that box carrying going on. Who knew that the Pharaoh’s of Ancient Egypt had such a predilection for stacking wooden crates everywhere. And because of that, look forward to spending most of your time with the game beating up boxes to collect Legionnaire helmets. What this remake needed, more than being a bit prettier, was an entire overhaul of the original’s fundamental gameplay mechanics. If you’re after a significant improvement to the graphical fidelity of the original then you’re going to be disappointed, this is as basic a polish-up as you’ll find. On the downside, it also serves to reveal how little has changed between the original and the remake. This device is even utilised within the gameplay, the player having to switch between the two modes to be able to see and collect all the coins in a time challenge for example. Though there’s a neat idea that sees you able to switch between the remake and the original game with the tap of a button. It’s, in all honesty, a tad underwhelming as an offering. These consist of time challenges in which you have to collect coins or race to a finish line. What does the whole ‘Romastered’ bit entail then? Basically you get updated graphics, refined sound and a handful of new challenges to undertake that have been peppered throughout the levels.
